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Forty Thieves Solitaire: Mastering the Ultimate Two-Deck Challenge

Last Updated: November 2025 | Reading Time: 12 minutes

Forty Thieves Solitaire - also known as Napoleon at St. Helena, Big Forty, or simply Le Cadran - stands as one of the most challenging and historically significant solitaire games ever created. First documented in 1826, this two-deck patience game requires exceptional strategic thinking, perfect planning, and unwavering patience. With a win rate of just 10% even among expert players, Forty Thieves represents the Mount Everest of solitaire gaming.

📜 Historical Note: Legend attributes this game to Napoleon Bonaparte during his exile on St. Helena (1815-1821). Whether he actually played it remains debated, but the name "Napoleon at St. Helena" persists. The game was first published in Lady Adelaide Cadogan's "Illustrated Games of Patience" in 1874, making it one of the oldest documented solitaire variants.
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📋 Quick Reference: Forty Thieves at a Glance

Attribute Details
Difficulty Extremely Hard (Master Level)
Win Rate ~8-12% for expert players
Decks Two standard 52-card decks (104 cards total)
Average Game Time 15-25 minutes
Skill vs. Luck 80% Skill, 20% Luck
Alternative Names Napoleon at St. Helena, Big Forty, Le Cadran
First Documented 1826 (nearly 200 years old)

Game Objective

Move all 104 cards to eight foundation piles, building each suit from Ace to King (13 cards per foundation). With two complete decks in play, you'll build two separate foundations for each suit.

🏗️ Setup and Layout

Forty Thieves: Two-Deck Setup (104 Cards Total) Stock (64 cards) 🎴 One pass NO redeal! Waste 8 Foundations (2 per suit) A♠ A♠ A♥ A♥ A♣ A♣ A♦ A♦ Tableau: 10 Columns × 4 Cards = 40 Cards ("Forty Thieves") K♠ 9♥ 5♣ 2♦ Q♦ 8♠ 7♥ 4♣ J♣ 10♦ 6♠ 3♥ 10♥ 9♣ K♦ 7♠ Q♣ 8♦ 5♠ A♥ J♦ 9♠ 6♥ 4♠ 10♣ Q♥ 8♣ 3♦ 7♦ J♠ 5♥ 2♣ K♣ 6♦ 4♣ A♦ 9♦ Q♠ 8♥ 3♠ 🔑 Key Features: ✓ ALL cards face-up from start (complete visibility) • ✓ 10 columns instead of 7 • ✓ Two complete decks (104 cards) ⚠️ Move ONLY ONE card at a time • ⚠️ Build down by EXACT SUIT • ⚠️ NO redeal (one pass through stock)

The Tableau (10 Columns)

Unlike most solitaire games with 7 columns, Forty Thieves uses 10 tableau piles:

💡 Key Insight: The complete visibility of all tableau cards transforms Forty Thieves into a pure puzzle. Unlike Klondike where hidden cards create uncertainty, here you can see everything - but the restrictive rules make optimal play extraordinarily difficult.

The Stock

The Waste Pile

The Foundations (8 Piles)

📏 The Defining Rules

1. Single Card Movement Only

🚨 The Core Challenge: You can move ONLY ONE CARD AT A TIME. No sequences, no multi-card moves. This single rule is what makes Forty Thieves one of the hardest solitaire games ever created.

Implications:

2. Build Down by Suit

On the tableau:

3. Empty Spaces Can Hold Any Card

4. No Stock Redeals

🧠 Master Strategies for Forty Thieves

1. Empty Columns Are Everything

Rule #1: Your primary goal for the first half of the game is creating and maintaining empty tableau columns. Empty spaces give you the flexibility to rearrange cards and access buried cards. Expert players often have 2-3 empty columns before touching the stock.

Empty column strategies:

2. The Stock Management Principle

💡 Expert Technique: Never draw from the stock until you've explored every possible move in the tableau. The stock is your only source of new options - once it's gone, you must work with what you have. Draw only when absolutely necessary.

Stock management rules:

3. Foundation Building: Slow and Deliberate

Unlike faster solitaire games, Forty Thieves requires conservative foundation building:

Foundation Rules:

Why delay foundation moves:

4. Deep Thinking: The 10-Move Lookahead

Forty Thieves rewards deep calculation:

Advanced Tactic: Expert players often spend 2-3 minutes planning before making significant moves. Patience and calculation beat speed in Forty Thieves. Think of it as chess, not reflex gaming.

5. Suit Tracking and Card Counting

With 104 cards, mental tracking becomes crucial:

6. Sequence Breaking (When Necessary)

Sometimes you must break up good sequences to progress:

Example: You have K♥-Q♥-J♥-10♥ in one pile, but need to access a card beneath. You must temporarily break the sequence by moving cards to empty columns or other piles, then rebuild it later.

Sequence breaking guidelines:

7. The "Unlock Chain" Technique

Often, accessing one card requires a complex series of moves:

  1. Identify the target card you need
  2. Work backward: what cards are blocking it?
  3. Find where those blocking cards can move
  4. Create empty columns if needed for the sequence
  5. Execute the unlock chain in reverse order

💡 Advanced Tactics

The "Reserve Column" Strategy

Designate one or two columns as "working space":

The "Suit Consolidation" Method

When possible, keep same-suit cards in nearby columns:

The "Stock Preview" Calculation

Before drawing from stock, calculate:

🚫 Fatal Mistakes to Avoid

Mistake #1: Drawing from Stock Too Early
New players draw from the stock at the first sign of trouble. Experts exhaust all tableau possibilities first. Every stock draw that doesn't lead to progress is wasted opportunity.
Mistake #2: Filling Empty Spaces Carelessly
An empty column is worth its weight in gold. Filling it with "any card" because it's available wastes your most valuable resource. Only fill empty spaces strategically.
Mistake #3: Moving to Foundations Too Aggressively
That Q♠ might seem useless now, but you might desperately need it later to access buried cards. Foundation moves are essentially irreversible - make them only when certain.
Mistake #4: Not Planning Move Sequences
Making moves one at a time without planning ahead is a recipe for disaster. You must visualize 5-10 moves ahead to avoid painting yourself into corners.
Mistake #5: Ignoring Duplicate Cards
Forgetting that every card exists twice leads to poor decisions. "I need the 8♥" isn't enough - you need to know where BOTH 8♥s are.

📈 Mastery Progression Path

Beginner Level (Games 1-30)

Goal: Understand the rules and finish 10 games

Intermediate Level (Games 31-100)

Goal: Win 5 games

Advanced Level (Games 101-300)

Goal: Win 20 games

Expert Level (300+ games)

Goal: Consistent 10-12% win rate

🎲 Forty Thieves vs. Other Games

Feature Forty Thieves Spider Klondike
Decks 2 (104 cards) 2 (104 cards) 1 (52 cards)
Movement Single card only Sequences Sequences
Building Rule By suit descending Any suit descending Alternating color
Redeals None Unlimited Draw 1: Unlimited
Draw 3: Limited
Difficulty Extreme Hard Medium
Win Rate 8-12% 20-30% 30-40%

Scoring System

Our implementation includes comprehensive scoring:

Perfect Game: 1,540+ points (1040 foundation + 500 win + time bonus)

Typical Win: 900-1100 points (most games take 15-20 minutes)

❓ Frequently Asked Questions

Why is Forty Thieves so hard?

Three factors combine to create extreme difficulty: (1) Single-card movement only, (2) No stock redeals, and (3) Suit-only building. Each restriction alone makes a game harder; together they create one of the most challenging solitaire games ever designed.

What's a good win rate for Forty Thieves?

Even expert players win only 8-12% of games. A 5% win rate indicates solid intermediate play. If you're winning 15%+ consistently, you're among the world's elite Forty Thieves players.

Can every Forty Thieves deal be won?

No. Many deals are mathematically unwinnable regardless of perfect play. Estimates suggest 30-40% of deals are unwinnable from the start. The challenge is maximizing wins on winnable deals.

How long does a game typically take?

Expert players spend 15-25 minutes per game. Beginners may spend 30-40 minutes as they learn to plan complex sequences. Fast play usually indicates insufficient planning.

Should I play easier variants first?

Yes. Master Klondike, then Spider, then Yukon before attempting Forty Thieves. These games teach foundation skills (planning, sequencing, resource management) that transfer to Forty Thieves.

What if I get completely stuck?

Use undo liberally during learning. Go back 20-30 moves and try alternative approaches. Analyze what early decision led to the stuck position. Forty Thieves is unforgiving, but every loss is a learning opportunity.

Quick Tips for Your Next Game

  1. Create at least one empty column in first 15 moves
  2. Never draw from stock until all tableau moves exhausted
  3. Keep cards in tableau unless certain foundation move is safe
  4. Plan minimum 5 moves ahead before committing
  5. Track both copies of key cards mentally
  6. Use empty columns for temporary storage during rearrangements
  7. Break sequences only when it exposes critical cards
  8. Build foundations slowly and deliberately
  9. Accept that most games are unwinnable - focus on maximizing wins
  10. Patience beats speed - take your time planning

🚀 Ready for the Ultimate Challenge?

Forty Thieves Solitaire represents the pinnacle of single-player card game strategy. Nearly 200 years after its creation, it remains one of the most demanding and rewarding patience games ever devised. Every win is a testament to your planning, patience, and strategic mastery.

This is not a casual game. Forty Thieves demands your full attention, rewards deep thinking, and punishes hasty decisions. But for those willing to invest the time to master it, no other solitaire game provides the same level of intellectual satisfaction.

Your win rate will start near zero. You'll lose dozens of games before your first win. But each game sharpens your skills, teaches new patterns, and builds the mental models needed for success. Track your progress through our scoring system and celebrate each hard-earned victory.

Join the elite group of players who've conquered this historic challenge. The forty thieves await.

👑 Begin Your Forty Thieves Journey

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