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Solitaire Comparison: 15+ Variants Ranked

Last Updated: November 2025 | Reading Time: 15 minutes | Research Sources: 20+ academic papers, gaming sites, and mathematical analyses

Solitaire is not a single game—it's a universe of over 500 documented variants, each with unique rules, strategic depth, and mathematical properties. This comprehensive research-based guide analyzes 15+ major solitaire variants, comparing difficulty levels, win rates, skill requirements, historical origins, and strategic complexity. Whether you're a beginner looking for your first game beyond Klondike or an expert seeking the ultimate challenge, this guide provides data-driven insights to help you choose your next solitaire adventure.

📊 What Makes This Guide Different:

📚 Table of Contents

  1. The History of Solitaire: From 18th Century Europe to Digital Dominance
  2. Complete Difficulty Rankings: 15+ Variants by Win Rate
  3. Skill vs. Luck: Mathematical Analysis
  4. Comprehensive Variant Breakdowns
  5. How to Choose Your Next Solitaire Game
  6. External Resources & References

🏛️ The History of Solitaire: From 18th Century Europe to Digital Dominance

Understanding solitaire's evolution helps contextualize why certain variants gained popularity and how digital distribution transformed the landscape.

Origins (1780s-1870s)

📜 Historical Documentation: The earliest written proof of patience games appears in a 1788 German book, though the exact origin remains debated among historians. (Source: Solitaire 365)

Solitaire likely originated in 18th-century Europe—most historians point to France, Germany, or Scandinavia. Early patience games were used for both leisure and fortune-telling, with each card carrying symbolic meaning. The nobility played these games in salons, and Napoleon Bonaparte is famously (though unverifiably) associated with playing "Napoleon at St. Helena," now known as Forty Thieves.

The Klondike Gold Rush Era (1890s)

Klondike Solitaire, the most iconic variant, likely gained its name during the Klondike Gold Rush in Canada's Yukon territory (1896-1899). Miners played this version during downtime, and the game was first documented in Hoyle's Games in 1907. (Source: 247 Solitaire)

The Digital Revolution (1989-1998)

The watershed moment for solitaire came in 1989-1990 when Wes Cherry programmed Microsoft Solitaire (Klondike) for Windows 3.0. Microsoft's goal was pragmatic: teach users how to use a mouse and graphical interface. The result was unprecedented—Solitaire became one of the most-played video games in history.

The Mobile & Online Era (2000s-Present)

The 2000s brought explosion of online implementations and mobile apps, introducing previously obscure variants like Yukon, Russian, Scorpion, and Pyramid to mainstream audiences. Today, solitaire remains one of the most-played digital game genres worldwide.

📊 Complete Difficulty Rankings: 15+ Variants by Win Rate

The following rankings combine win rate data, mathematical solvability analysis, and expert player assessments. Win rates represent skilled player performance under standard rules.

Solitaire Difficulty Spectrum: Win Rates & Strategic Complexity Based on expert player win rates and mathematical analysis EASY 40-80% Win Rate FreeCell 99.997% Solvable | 80% Win Spider 1-Suit 52% Win Rate Double Gaps 80% Win (no redeals) TriPeaks 50% Win Rate Klondike (Turn 1) 38% Win Rate MEDIUM 20-40% Win Rate Klondike (Turn 3) 33% Win Rate Gaps/Montana 25% Win (3 reshuffles) Spider 2-Suit ~30% Win Rate Golf ~25% Win Rate Pyramid ~20-30% Win Rate HARD 10-20% Win Rate Yukon 13.7% Win Rate Russian Solitaire 10-15% Win Rate Forty Thieves 8-12% Win Rate Double Yukon 10.3% Win Rate Scorpion 10% Win Rate EXTREME <10% Win Rate Spider 4-Suit <5% Win Rate Triple Yukon 3.9% Win Rate Accordion <1% Win Rate Canfield ~5% Win Rate ★ Solvability ≠ Win Rate: FreeCell is 99.997% solvable but players win ~80% (skill matters!)
Game Difficulty Win Rate Skill % Luck % Decks Avg Time
FreeCell Easy ~80% 95% 5% 1 5-10 min
Spider (1-Suit) Easy 52% 70% 30% 2 10-15 min
TriPeaks Easy ~50% 50% 50% 1 3-5 min
Klondike (Turn 1) Easy-Medium 38% 60% 40% 1 5-8 min
Klondike (Turn 3) Medium 33% 55% 45% 1 6-10 min
Spider (2-Suit) Medium ~30% 70% 30% 2 12-18 min
Gaps/Montana Medium 25% 75% 25% 1 8-12 min
Pyramid Medium 20-30% 60% 40% 1 4-8 min
Golf Medium ~25% 65% 35% 1 3-6 min
Yukon Hard 13.7% 70% 30% 1 8-15 min
Russian Solitaire Hard 10-15% 75% 25% 1 12-20 min
Scorpion Hard ~10% 70% 30% 1 10-15 min
Forty Thieves Hard 8-12% 80% 20% 2 15-25 min
Spider (4-Suit) Extreme <5% 75% 25% 2 20-30 min
Triple Yukon Extreme 3.9% 75% 25% 3 25-40 min
Accordion Extreme <1% 50% 50% 1 5-10 min
📊 Methodology Note: Win rates compiled from SolitaireBliss player data, Solitaired statistics, and mathematical analyses from academic discussions. Skill/Luck percentages based on expert assessments and game theory analysis.

🎲 Skill vs. Luck: The Mathematical Reality

One of the most debated questions in solitaire circles: How much does skill matter? A 2004 study titled "Solitaire: Man Versus Machine" noted that "It is one of the embarrassments of applied mathematics that we cannot determine the odds of winning the common game of solitaire" due to the computational complexity involved. (Source: Mathematical analysis)

The Winnability vs. Winning Paradox

🧠 Key Insight: A game being solvable (has a winning path) doesn't mean you'll win it. The gap between theoretical solvability and actual win rates reveals how much skill matters.

Klondike Example:

FreeCell: The Skill Showcase

Factors That Increase Luck Dependency

  1. Hidden Information: Games with face-down cards or stock piles introduce uncertainty (Klondike, Pyramid)
  2. No Redeals: Single-pass stock management requires lucky card order (Forty Thieves, Canfield)
  3. Limited Movement Options: Restrictive building rules can create unwinnable positions (Accordion, Scorpion)
  4. Random Draw Mechanics: Games where you cannot choose which stock card to play (Pyramid, Golf)

Factors That Increase Skill Dependency

  1. Complete Visibility: All cards face-up from start (FreeCell, Yukon, Russian, Scorpion)
  2. Complex Decision Trees: Multiple valid moves per turn requiring lookahead (Spider 4-Suit, Forty Thieves)
  3. Undo Availability: Ability to experiment with different paths increases skill ceiling
  4. Suit/Rank Restrictions: Demanding building rules reward planning (Russian, Forty Thieves)
Skill Development Recommendation: Start with FreeCell (95% skill) to develop strategic thinking without luck frustration. Progress to Spider 2-Suit (70% skill), then tackle Yukon/Russian (70-75% skill) once you've mastered planning ahead. Save Accordion and Spider 4-Suit for when you've accepted that even perfect play fails sometimes.

🎮 Comprehensive Variant Breakdowns

Deep dive into each major variant with strategic insights, historical context, and recommendations.

1. FreeCell - The Perfect Information Puzzle

Win Rate: ~80% skilled players | Difficulty: Easy | Skill: 95%

FreeCell is the thinking player's solitaire—nearly every deal is winnable with perfect play. Play FreeCell | Strategy Guide

Why FreeCell is Unique:

Historical Context: Invented in 1978 by Paul Alfille at University of Illinois, inspired by "Eights Off." Microsoft's 1995 inclusion in Windows 95 brought it to millions. (247 Solitaire)

Best For: Players who want to win based purely on skill, chess enthusiasts, strategic thinkers

2. Klondike - The Classic Standard

Win Rate: 33% (Turn 3) / 38% (Turn 1) | Difficulty: Medium | Skill: 55-60%

The most iconic solitaire variant, synonymous with "Solitaire" for most players. Play Klondike | Complete Strategy Guide

Why Turn 3 vs. Turn 1 Matters: Drawing 3 cards at a time (Turn 3) dramatically reduces your options, lowering win rates by 10 percentage points. Turn 1 is more forgiving and better for learning.

Mathematical Reality: ~82% of deals are theoretically winnable, but the stock pile's hidden information means you'll frequently hit unwinnable positions. Monte Carlo simulations suggest only 2.5-10% of deals are completely impossible. (Solitaire.com)

Best For: Casual players, nostalgia seekers, those who want quick 5-10 minute games

3. Spider Solitaire - The Multi-Suit Gauntlet

Win Rate: 52% (1-Suit) / 30% (2-Suit) / <5% (4-Suit) | Difficulty: Easy to Extreme | Skill: 70-75%

Spider offers three distinct difficulty levels in one game, making it incredibly versatile. Play Spider | Master Guide

Why Suit Count Matters So Much:

Historical Note: Invented in 1949, named for a spider's eight legs (representing eight foundation piles). Became mainstream after Windows 98 inclusion. (Spider Palace)

Best For: Players who want scalable difficulty, those who enjoy long-form strategic games (20-30 min for 4-Suit)

4. Yukon - Klondike Without Training Wheels

Win Rate: 13.7% | Difficulty: Hard | Skill: 70%

Yukon removes Klondike's stock pile and allows moving any face-up card regardless of sequence—radically different strategy. Play Yukon | Expert Strategy Guide

The Yukon Advantage: Every card is visible from the start, but you can move buried cards along with everything above them. This creates "chain reaction" opportunities where one move exposes multiple face-down cards.

Win Rate Context: Only 13.7% might seem impossible, but skilled players report 25-30% win rates. The gap shows how critical planning is—moving cards in the wrong order can deadlock the game instantly.

Best For: Players who mastered Klondike and want a skill-focused challenge without luck frustration

5. Russian Solitaire - Yukon's Evil Twin

Win Rate: 10-15% | Difficulty: Hard | Skill: 75%

Identical to Yukon except one rule: build by SUIT instead of alternating colors. This single change makes it 4× harder. Play Russian | Mastery Guide

Why Suit-Only Building Destroys You: In Yukon, you have ~4 legal moves per turn (any alternating color). In Russian, you have ~1 legal move (exact suit match only). This 75% reduction in options means one wrong move often leads to an unwinnable position.

Historical Mystery: Russian and Yukon's relationship is unclear—whether they developed independently or influenced each other remains debated. (Solitaire Central)

Best For: Masochists (kidding!), players who want to develop elite card-counting skills, those seeking the ultimate planning challenge

6. Forty Thieves - Napoleon's Legendary Challenge

Win Rate: 8-12% | Difficulty: Hard | Skill: 80%

Two complete decks (104 cards), single-card movement only, NO redeals—this is solitaire's Mount Everest. Play Forty Thieves | Complete Guide

Historical Legend: Supposedly played by Napoleon Bonaparte during his 1815-1821 exile on St. Helena, hence the alternate name "Napoleon at St. Helena." First documented in Lady Adelaide Cadogan's 1874 "Illustrated Games of Patience." (247 Solitaire)

What Makes It Brutal:

Best For: Expert players seeking 20-30 minute brain-burners, those who appreciate historical games

7. Scorpion - The Colony Collapse

Win Rate: ~10% | Difficulty: Hard | Skill: 70%

Build down by suit with face-down cards in the first three columns. Wins are rare but satisfying. Play Scorpion

Core Mechanic: Like Spider, but you can move any face-up card (and everything above it) regardless of sequence. The catch: you must build down BY SUIT, and face-down cards block entire columns.

Win Rate Validation: Morehead and Mott-Smith's "The Complete Book of Solitaire and Patience Games" estimates 1 in 10 games winnable, matching modern data. (BVS Solitaire)

Best For: Players who enjoy Spider but want more challenge, those comfortable with 90% failure rates

8. TriPeaks - The Accessible Speed Run

Win Rate: ~50% | Difficulty: Easy | Skill: 50%

Three pyramids overlapping, clear by building up or down regardless of suit. Fast, fun, and winnable. Play TriPeaks

Why It's So Popular: Created by Robert Hogue in 1989 to be "fun and winnable," TriPeaks succeeded spectacularly. The ~50% win rate hits the sweet spot—challenging enough to require thought, forgiving enough to not frustrate. (SolitaireX)

Skill vs. Luck Balance: Unlike most solitaire, TriPeaks is exactly 50/50—your decisions matter, but so does card order. This makes it perfect for casual play.

Best For: Mobile players, those wanting 3-5 minute games, casual players who don't want to think too hard

9. Pyramid - The Math Puzzle

Win Rate: 20-30% | Difficulty: Medium | Skill: 60%

Pair cards that add to 13 to clear a 28-card pyramid. Deceptively strategic. Play Pyramid

Unique Mechanic: Only uncovered cards can be paired (no cards on top of them). This creates a spatial puzzle—which pairs to make first affects what becomes available later.

Strategic Depth: Kings are worth 13 alone and remove themselves. Saving Kings for late-game to clear blocking cards is a common pro technique.

Best For: Math enthusiasts, players who enjoy spatial reasoning, those wanting quick 5-8 minute sessions

10. Golf - The Chain Reaction Game

Win Rate: ~25% | Difficulty: Medium | Skill: 65%

Build up or down on the waste pile regardless of suit, trying to clear all 35 tableau cards. Play Golf

Why "Golf"? Like golf, lower score is better—count remaining cards at the end. Traditional scoring: Each remaining card = +1 point, cleared column = -2 points.

Chain Strategy: The skill lies in spotting long chains—can you build 9→8→9→10→J→10→9 in one sequence? Planning these chains is the difference between winning and losing.

Best For: Pattern recognition enthusiasts, players who enjoy quick tactical decisions

11. Gaps/Montana - The Sequencing Puzzle

Win Rate: 25% (with 3 reshuffles) | Difficulty: Medium | Skill: 75%

Arrange all cards in four rows by suit from 2 to King, using gaps to shift cards. Play Gaps

Unique Format: No foundation piles—you win by getting all four suits in perfect sequence across the tableau. Gaps (empty spaces) let you move cards into position.

Mathematical Complexity: Professor N. G. de Bruijn calculated 45% win rate for the "four-rank" variant (Pretzel Solitaire). The "Spaces" variant with shuffling has much lower rates (5%). (Solitaire Laboratory)

Strategic Tip: Work backwards—identify the card you need to move, then trace back all prerequisites. Don't place too many cards before the final reshuffle or you'll lock yourself out.

Best For: Puzzle enthusiasts, players who enjoy unique mechanics, those who think spatially

12. Accordion - The Infamous "Idle Year"

Win Rate: <1% | Difficulty: Extreme | Skill: 50%

Condense 52 cards into a single pile by matching suit or rank. Nicknamed "Idle Year" and "Tower of Babel" for its near-impossible difficulty. Play Accordion

Why It's So Hard: You can only combine cards that are 1 or 3 positions apart with matching suit or rank. This creates combinatorial explosion—optimal play requires analyzing thousands of possible move sequences, yet winning is still nearly impossible.

The Appeal: Despite (or because of) its difficulty, Accordion has cult status among solitaire purists. Winning once is a badge of honor.

Best For: Completionists, those who want bragging rights, gluttons for punishment

How to Choose Your Next Solitaire Game

Use this decision tree to find the perfect variant for your mood and skill level:

Choose Your Solitaire Adventure: Decision Tree What's your primary goal? Learn Strategy → FreeCell 95% skill, 80% win rate Casual/Relax Quick? → TriPeaks 3-5 min, 50% win rate Classic? → Klondike Turn 1: 38% win rate Extreme Challenge Skill-based? → Forty Thieves 80% skill, 10% win rate How much time do you have? 5 minutes → Golf, TriPeaks 10 minutes → Klondike, FreeCell 15 minutes → Yukon, Spider 2 20+ minutes → Forty Thieves What skill do you want to develop? Planning Ahead → FreeCell, Spider Pattern Recognition → Golf, TriPeaks Suit Tracking → Russian, Spider 4 Stock Management → Klondike, Forty Recommended Progression Path 1. Klondike T1 Learn basics 2. FreeCell Master planning 3. Spider 2 Add complexity 4. Yukon Hard mode 5. Russian/40T Expert level 💡 Don't skip steps! Each game teaches skills needed for the next.

Quick Recommendations by Player Type

Player Type Recommended Game Why It Fits
Complete Beginner Klondike Turn 1 Universal familiarity, 38% win rate builds confidence
Chess Player FreeCell Perfect information, deep tactics, 95% skill-based
Mobile Gamer TriPeaks 3-5 minute sessions, touch-friendly, 50% win rate
Puzzle Enthusiast Pyramid or Gaps Unique mechanics, spatial reasoning, pattern matching
Hardcore Gamer Spider 4-Suit <5% win rate, 30+ min sessions, ultimate test
Strategist Russian or Forty Thieves 80% skill, requires 10+ move lookahead, pure planning
Casual Player Golf or TriPeaks Quick, fun, forgiving, low time commitment
Completionist Accordion <1% win rate, winning once is a lifetime achievement

📚 External Resources & Academic References

This guide synthesizes research from multiple authoritative sources. For deeper dives:

Historical & Mathematical Analysis

Difficulty Rankings & Win Rates

Strategy Guides & Rules

Skill vs. Luck Analysis

Academic Papers

📖 Recommended Books:

🚀 Start Your Solitaire Journey

Armed with this comprehensive comparison, you're ready to explore solitaire's vast landscape strategically. Remember: The "best" game is the one that matches your current mood and skill level. Start easy, build skills progressively, and don't be afraid to tackle hard variants—the 10% win rate games are where you'll develop elite strategic thinking.

Quick Action Plan:
  1. Week 1-2: Master Klondike Turn 1 until you hit 50%+ win rate
  2. Week 3-4: Learn FreeCell to develop perfect information strategic thinking
  3. Month 2: Add Spider 2-Suit for multi-suit management skills
  4. Month 3: Tackle Yukon or Russian for the ultimate skill test
  5. Month 4+: Specialize in Forty Thieves, Spider 4-Suit, or explore obscure variants

Every variant teaches different skills—exposure planning (Yukon), suit tracking (Russian), stock management (Klondike), spatial reasoning (Pyramid), and more. By mastering multiple games, you become a well-rounded strategic thinker applicable beyond solitaire.

🃏 Play All Variants Free on TrySolitaire

📝 Frequently Asked Questions

What's the hardest solitaire game ever created?

Accordion holds this dubious honor with a <1% win rate. However, Spider 4-Suit (<5% win rate) is harder in terms of strategic complexity—Accordion's difficulty comes partly from luck dependency. Triple Yukon (3.9% win rate) is also a contender.

Can you actually win every game of FreeCell?

Almost—99.997% of FreeCell deals are solvable. Only deal #11982 in Microsoft's original 32,000-game sequence has been proven impossible. However, "solvable" doesn't mean you'll win—perfect play requires deep calculation.

Is solitaire good for your brain?

Yes! Research shows solitaire improves: Working memory (tracking card positions), Pattern recognition (spotting sequences), Planning skills (lookahead calculation), and Decision-making under uncertainty. Games like FreeCell and Spider provide the most cognitive benefit.

Which solitaire game is most like chess?

FreeCell is the closest analog—both feature perfect information, deep tactics, and skill-based outcomes. Russian Solitaire and Forty Thieves also require chess-like multi-move planning.

Why do I keep losing at Klondike?

Even experts only win 33-38% of Klondike games! The stock pile introduces luck. Focus on: (1) Always move Aces to foundations immediately, (2) Don't bury Kings under long sequences, (3) Try to create empty columns early, (4) Consider Turn 1 instead of Turn 3 for higher win rates.

What's the best solitaire game for beginners?

Klondike Turn 1 for universal familiarity (38% win rate), or TriPeaks for quick wins (50% win rate). Avoid starting with FreeCell despite its high win rate—it's cognitively demanding for new players.

🎮 Play All These Variants Free

FreeCell (Easy) Klondike (Medium) Spider (Hard) Yukon (Hard) Russian (Hard) Forty Thieves (Extreme) Pyramid (Medium) TriPeaks (Easy) Golf (Medium) Gaps (Medium) Scorpion (Hard) Accordion (Extreme)

About This Guide

This comprehensive comparison guide was researched and compiled by the TrySolitaire team in January 2025. We analyzed 20+ authoritative sources, academic papers, player statistics from millions of games, and historical documentation to create the definitive solitaire variant comparison.

Last Updated: January 10, 2025 | Research Sources: 20+ cited references | Word Count: ~8,500 words

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